Endure

defense type fable arts icon lies of p wiki guide
Fable Art Effect: Allows you to temporarily withstand the enemy's attack.

Endure is a Fable Art (Weapon Skill) in Lies of P. Endure is a Defense type weapon skill. Fable Arts are weapon skills bound to a weapon's handle or blade. These weapon skills consist of both offensive, defensive, and utility moves, each having distinct animations and effects when used.

 

Where to Find Endure in Lies of P

Endure is a Fable Art skill bound to the following weapon blade or handle:

 

Lies of P Endure Fable Art Information

  • Fable Art Type: defense type fable arts icon lies of p wiki guideDefense
  • Consumed Fable Charges: (1) fable slot gauge icon lies of p wiki guide
  • Fable Art Effect/s: Allows you to temporarily withstand the enemy's attack.

 

Lies of P Endure Fable Art Notes & Tips

  • Notes, Tips, and other Trivia for Endure in Lies of P go here.
  • Fable Arts can be found by looking at the Blade/Handle tab in the Weapons tab of the main menu. The Blade or Handle indicates the Fable Art it is associated with, the effects of the weapon skill, and the number of Fable Charges it consumes when it is used.

 

 
Lies of P All Fable Arts
Absolute Counterattack  ♦  Absolute Defense  ♦  Acid Slash  ♦  Acidic Explosion  ♦  Alter  ♦  Bell of Provocation  ♦  Concentrate  ♦  Condensing Slash  ♦  Conserve Energy  ♦  Ergo Release  ♦  Flamestrike  ♦  Furious Forward Stab  ♦  Furious Golden Hits  ♦  Furious Slash  ♦  Furious Spinning Slash  ♦  Generate  ♦  Grind  ♦  Guard Parry  ♦  Ignite  ♦  Killer Attack  ♦  Liberate  ♦  Link Chop  ♦  Link Emergency Dodge  ♦  Link Retreating Slash  ♦  Link Rush Stab  ♦  Link Slash  ♦  Patient Slash  ♦  Patient Smash  ♦  Payback Stab  ♦  Payback Swing  ♦  Quick Stab  ♦  Quick Upward Slash  ♦  Radiate  ♦  Retreating Stab  ♦  Rush Smash  ♦  Rush Swing  ♦  Seven Explosions  ♦  Single Slash  ♦  Single Stab  ♦  Storm Attack  ♦  Storm Notice  ♦  Storm Slash  ♦  Storm Spinning Slash  ♦  Storm Stab  ♦  Strike Chance  ♦  Thunderstrike  ♦  Wandering Moon  ♦  Wind of Swords



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    • Anonymous

      Endure lasts about 8 seconds, while Absolute Defense lasts only about 1 second. As the skill appears to imbue you with poise and damage reduction, it may be useful if you need more time to pull something off. In many cases, you can't, for example, launch a charged heavy attack after perfect blocking one attack, but you might be able to power through it with Endure (perhaps). I was able to trade blows (wheels?) with a wheel-wielding puppet in Venigni Works, though only if I was mid-charging. If I was idle or at the start of the animation, I would be faceplanted by his wheel attack. Also, it seems that while you remain in the stance you take after activation (about 1 second), your poise/stagger resistance is much higher.

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