Weapons in Lies of P are offensive items equipped by Pinocchio in combat, it is the primary equipment used for damaging hostile characters such as Enemies and Bosses. In Lies of P, weapons are found as a single gear such as sabers, swords, knives, and even heavy, blunt weapons such as a hammer, each weapon you discover consists of a Blade and a Handle that can be dismantled and combined with other pieces to forge a unique weapon of your preference. The combining mechanic of a weapon can only be done when using or resting at a Stargazer. Players can freely swap their weapons as long as it is in Pinocchio's inventory. This page features all of the Weapons featured in Lies of P.
Lies of P Weapons Guide
In Lies of P, all weapons are divided into two components, the Blade and the Handle. As you explore the city of Krat, you will discover various Weapons which can then be dismantled and combined with other blades or handles. The weapon-making system in Lies of P enables customization of Pinocchio's primary weapon, mirroring the nature of Pinocchio himself as a puppet with customizable mechanical attributes. So how do Weapons exactly work in Lies of P? You will find different weapons, by default, which are already combined as a singular instrument.
How to Upgrade Weapons in Lies of P
You can upgrade weapon blades that can be dismantled or some Special Weapons that cannot be disassembled. Upgrading Weapon Blades in Lies of P will empower the blade's Attack Power. This feature becomes available when you reach Hotel Krat and upon speaking to Eugénie. Weapon Blades can be upgraded up to +10 and each level requires a certain amount of Ergo, Moonstones, and special materials for some blades.
With this, the possibility for weapon combinations is endless, this will affect the weapon's stats, attack behavior, and Fable Arts. Each weapon in Lies of P will include its Fable Art. Fable Art is similar to how Ashes of War works in Elden Ring, a weapon skill that is bound to a unique weapon. Fable Arts consists of unique moves or skills one when Pinocchio draws out his weapon or when upon guarding. The use of Fable Arts requires a certain number of Fable Slots which is the equivalent of an MP bar.
How to Equip Weapons in Lies of P
Players can swap between two equipped weapons from the Weapon slots Menu. Press Right on the D-Pad to switch between them.
Each Weapon has a distinct Blade and Handle with their own unique Fable Arts. Fable Arts can be considered the game's Weapon Skills. They use up Fable Slots, with each art using up varying amounts of slots. Players can recover Fable Slots by continuously attacking enemies with their Weapons.
How to Assemble Weapons in Lies of P
Weapon Assembly is a unique weapon feature in Lies of P, it allows players to disassemble a weapon to mix and match Blades and Handles. In the Bag Menu, players can view if a weapon can be disassembled at the "Weapons" or "Blade/Handle" tabs. To assemble a weapon, players must first acquire the Enigma Assembly Tool that drops after defeating the Mad Donkey. Once you have the item, you'll unlock the "Assemble Weapons" option when using a Stargazer.
Each part of a weapon defines different characteristics of it. The Blade affects the base damage and types of damage the weapon inflicts, the multiplier to slash and stab attacks, the size of the hitbox in each attack animation and most of the total weight of the weapon. The Handle defines the moveset of the weapon, which includes whether each attack animation is a slash or a stab, the scaling of the weapon, a multiplier to the stagger damage (faster movesets deal less stagger damage) and a little of the total weight of the weapon. The total weight of the weapon is important because it affects the animation speed of the attacks.
Lies of P All Weapons
Lies of P Normal Weapon Sets Table
Lies of P Quick Search of All Weapon Sets
Lies of P All Normal Weapon Blades Gallery
Lies of P All Normal Weapon Handles Gallery
Lies of P All Special Weapons Gallery
In the section "How to Assemble Weapons in Lies of P" I'd add the following paragraph:
> Each part of a weapon defines different characteristics of it. The Blade affects the base damage and types of damage the weapon inflicts, the multiplier to slash and stab attacks, the size of the hitbox in each attack animation and most of the total weight of the weapon. The Handle defines the moveset of the weapon, which includes whether each attack animation is a slash or a stab, the scaling of the weapon, a multiplier to the stagger damage (faster movesets deal less stagger damage) and a little of the total weight of the weapon. The total weight of the weapon is important because it affects the animation speed of the attacks.
- Anonymous
only the handles determine your scaling? so if you're doing an advance build, you're just limited to the few handles that scale advance and can't use any of the ones with cool moves like the booster glaive? well this game could've been interesting, too bad
- Anonymous
Hm, weird. We don´t get the greatsword/longsword the soliders in early game use ? It is even shown on Eugenie´s weapon collection at her stand, amidst many other obtainable weapons. I was kinda hoping to find the weapon location here. Is that seriously not obtainable in game or did the wiki just miss it ?
- Anonymous
- Anonymous
I'm curious about that weapon in promos that looks like a gear on a stick.
- Anonymous
Missing the Carcass Crystal Axe Blade + Handle.
You can purchase it from Test Subject 826, after freeing him.
- Anonymous
- Anonymous
- Anonymous
anyone found the demo video weapon「tearing clockwork」 ?
i Still not found yep
demo video image: https://imgur.com/a/duDltJe
anyone found the demo video weapon「tearing clockwork」 ?
i Still not found yet
demo video image:https://imgur.com/a/dXvw6G3
The link on the Black Steel Cutter Handle goes the wrong page, please correct or teach me how to correct it myself.
Bramble Curved Sword is B/B in motivity/technique...
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