Fallen Archbishop Andreus

fallen archbishop andreus boss lies of p wiki guide 300px1
Location Archbishop's Altar
Type Carcass
Health 6,995 (1st phase)
7,927 (2nd phase)
Drops Twisted Angel's Ergo
Ergo 7,980
Weak Fire, Slash
Neutral Stab
Resistant Acid, Blunt
Immune None

Fallen Archbishop Andreus is a Boss in Lies of P. The Fallen Archbishop is the corrupted Bishop of St. Frangelico Cathedral, where everyone was afflicted or died with the disease. He gave into his greed and changed forms and now lives with the delusion that he is the chosen angel from god. Eliminating Bosses will usually cause them to drop rare Ergo. The Ergo you obtain by defeating a boss is extremely valuable. Players will eventually be able to use these to exchange them for special Weapons and Amulets.

 

Gold caused even the devout saint to crumble little by little. Unable to acknowledge how corrupt he had become, he escaped into a delusion that he had been chosen by the angel.  

 

Lies of P Boss Information

  • Optional Boss: No
  • Specter Summon: Yes
  • Breakable weapon: No (1st phase), Yes (2nd phase, bishop's staff)
    • Takes around 14-16 perfect guards to break it
  • Strong spot: Shell (1st phase)
  • Damage: Acid, Blunt (Phase 1), Acid, Blunt, Pierce (Phase 2)
  • Inflicts: Decay

 

Where to Find Fallen Archbishop Andreus Boss in Lies of P

The Fallen Archbishop is located at the Archbishop's Altar in St Frangelico Cathedral Library. The Stargazer in this location is the closest one you can activate before heading down the hall through the doors to the Boss arena. You can activate the Archbishop's Altar Stargazer after succeeding in the fight.

 

Fallen Archbishop Andreus Boss in Lies of P

 

Lies of P Fallen Archbishop Andreus Boss Guide

Fallen Archbishop Andreus Boss Video Guide

[video coming soon]

 

Fallen Archbishop Andreus Fight Strategy

The Best Tips for Fallen Archbishop Andreus:

 

The Archbishop will crawl towards you and start to smack down with his claws once he gets within proximity to P. This can be performed in a combo- left, right then claw swipe, so get ready to block. Most of the time, he will perform a quick combo of his basic melee attacks. He is a large figure so this still covers a large range and you will need to be prepared to block or dodge to either side since dodging backward will not guarantee that you will not get hit unless you are already standing at a distance. If you see his whole body lift, this is the time to put distance in between since he is going to follow up with a lunge using both of his front legs. For most of this encounter, you will be able to avoid damage by keeping a mid-ranged distance from him and waiting for his next attack so that you can react accordingly to deflect or avoid damage. As soon as the attack or combo is done, run into his side to do some damage. Be careful once you see his antennae, as this whips is varying directions and can inflict Decay, causing your Weapons to weaken and decrease their durability. 

Waiting for his bigger attacks like his lunges, or body slam attacks will give you more time to deal a combo or a charged attack since it will take him longer to recover before his next action. As soon as you see him lift his body, he will not be able to change directions, so get behind him and start striking him from behind. Remaining at his backside will be easier since most of his attacks will be dealt on the sides or ahead of him. This will also be easier to do with a Specter helping you so that you can cover two different angles as the Archbishop hopefully focuses on attacking the Specter. You should be able to play aggressively in between his attacks and clear his HP until he reaches his second phase. 

Phase 2

During the second phase, the Archbishop's figure himself emerges and extends out of the mutated form from the backside of the original figure you fought, making its backside now the front. He then has an extended range. This boss becomes double-headed, but you can choose to focus on the back side which will represent the same form you fought in phase one, and he will deal with mostly the same attacks in the first phase if you can ignore the head. 

The other side with the body holding the staff will have a different set of attacks. He performs a number of basic melee attacks with his staff during this phase. These can be blocked or parried. During this phase watch out for the glowing blue aura that he could summon with his staff. As soon as you see this glow while he raises his staff, immediately run out of range since he will soon strike his scepter down and deal a radial wave AoE attack. Like other enemies, watch out for when his boss bar is highlighted in white. You can then deal a charged attack or go aggressive to potentially stagger him. opening up a longer opportunity for you to continue attacking. 

A lot of this fight will include blocking and parrying his short-range moves and then trying to reposition behind him when you get the chance so you can play aggressively. Be patient and wait for the right time to run in since you do not want to get caught in one of his combos. Make sure you always have space behind you to back up, and reposition if you don't. Most of this fight is about timing and positioning to avoid getting caught in a back-to-back attack. Slowly deplete his hp bar in between his attack combos until you clear the first phase and then adjust accordingly to the new weapons and attack actions for the second phase of the attack and do the same. 

 

 Strategy #2 - Lighting his butt on fire

This strategy is based of the use of the Flamberge to apply the fire DoT, while simultaneously using your favorite weapon to get the stagger and critical hit. Using a specter will provide you with the most opportunities to use the Flamberge.

During phase 1, block all of his attacks, and riposte directly to regain your health. His critical attack will be the perfect opportunity to use your Flamberge, keep your distant to avoid the attack, then as soon as he lands, use your legion arm to apply the fire debuff and let the DoT take over. Be warned that as soon as the overheat status is over, he will start to regen his health, so be ready to get back in it. If you get the staggered status, make sure to do 1 charge attack before doing the critical hit. If you have trouble getting the overheat status in phase 1, you can also use Fire Abrasive on your weapon. If you're using a specter, as soon as it start focusing on the specter, stay behind the boss and use your Flamberge.

At the beginning of phase 2, take the time to heal, reload your Flamberge with the Legion Magazine (use all three) and apply fire to your weapon with the Flame Grindstone. Try to get behind him as soon as you can, blocking his attacks from the "new" head. Once behind him, just repeat the strategy of phase 1. His laser attack is another good opportunity to use your Flamberge. Position yourself at one of his side, and burn him for has long as you can. Be careful not to get squashed when he lands after his laser attack. If you have any Thermite left, I advice you to keep them for the end of the fight, so you can finish him without taking any risks.

Fallen Archbishop Andreus Attacks & Counters

Attack Description Counter
Claw Strike/Swipe (Double Combo) Slowly raises right right claw to slam down, and will follow up with a swipe from his left claw. Can be parried or blocked like a regular melee attack and followed up with a standard attack combo.
Claw Strike/Swipe (Triple Combo) Swipes forward with his right claw, and follows up with the above double combo, slamming his right claw, then swiping with his left. A roar always precedes this combo. Can be parried or blocked like a regular melee attack and followed up with a standard attack combo. He can cover great distance with this combo if you are not up close.
Claw Sweep This is a side attack where he sweeps his claw on the ground and drags it to his side. Usually occurs when you are to the side, or behind, the Archbishop. If you're on the side of the active action you will need to block or back up.
Backhand swipe  A backhanded claw swipe much like the regular claw attack. Can be parried or blocked like a regular melee attack and followed up with a standard attack combo if he doesn't follow up with succeeding attacks in a combo. 
Double Claw Lunge The Archbishop will screech, and slowly raise both arms up to slam down in front of him. This will always be followed up with a swipe of his left claw.  Quickly dodge backwards or dodge to the side to quickly run in and follow up with a few attacks. Can be countered with a Perfect Guard.
Leg Stomp (Fury) Raises his whole body, then his right leg, and slams his whole body down. Can be dodged or countered with a Perfect Guard. This Fury attack is significantly fasted than the below Fury attack.
Body Slam (Fury) The Archbishop lifts his whole body and slams it onto the ground. As long as you are not directly underneath him during this action, you will be able to avoid damage and remain close enough to attack. 
Tongue Whip Whips out its tongue from his head. Getting struck can inflict Decay.
Singular Attack - Will whip from left to right.
Combo - First attack will slam down in front of him, then will be followed with a swipe from left to right.
Treat this like a regular melee attack. You can parry this whip or block it to avoid damage. 
Double claw Swipe  The Archbishop raises both claws to swipe them in either direction with a big sweeping motion Back away from this attack since it will cover a large radius
Phase 2
Stab The Archbishop in phase 2 now holds a sceptre he uses to stab. Block or parry this as he thrusts his staff toward you. You can also dodge this attack. 
Drag  He strikes his staff on the floor and drags it, damaging anything in its path.   Run to either side to avoid the path of his staff
Wing Swipe With his wing, he swipes right or left.   Can be parried or blocked like a regular melee attack. You can also reposition to the opposite side where he holds his staff and begin your attacks there before his next attack.
Slash The Archbishop uses his staff and strikes it down on the ground with a swift downward motion Can be parried or blocked like a regular melee attack and followed up with a standard attack combo if he doesn't follow up with succeeding attacks in a combo.
Strike  With the bottom of staff, he strikes the ground downward This is a short-ranged attack and can easily avoided as long as you're not within direct proximity of the Archbishop.
Chest Blast  The monster will open up its ribcage and begin charging an energy blast that hits a large area in front of it. At the same time, the Archbishop will charge up a slam attack that hits the area in front of him and the ground underneath his body. The blast will be fired before the slam. The initial blast cannot hit underneath the monster, but be ready to run to avoid the follow up attack.

Fallen Archbishop Andreus Lore, Notes & Other Trivia

  • Voice Actor: Daniel O’Meara
  • Other Notes and Trivia Go Here
  • Archbishop's Diary can also be found in the Cathedral. 
  • Cecile is an NPC in the Cathedral who serves the archbishop. 

 

Dialogue

Introduction:
  • n/a
During Fight:
  • I'm a one-winged angel! Only I can sense the presence of God.
  • Defeating player: Accept God... I'm His one-winged angel
  • Come unto me, sinner. I will take you under my wing.
  • My face, my body -- all ruined!
  • I'm not the only one who was greedy for gold.. Why am I the only one like this?
  • Where is everyone?… and why do I taste blood?
  • I curse you Arm of God... I curse all who caused this disaster!
  • The curse... It flows... Gold.. Greed!
  • Gold... Will be our grave...
After Fight:
  • I want to go back to the old Krat, the old me... before the greed overtook me. 

Fallen Archbishop Andreus Image Gallery

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fallen archbishop andreus boss lies of p wiki guide 300px6fallen archbishop andreus boss lies of p wiki guide 300px3fallen archbishop andreus boss lies of p wiki guide 300px1

 




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    • Anonymous

      the boss is hard, cause it actually forces you to learn both his attacks and your parries to the fullest. the second and third bosses (Watchman and Fuoco)defeated them with spectres, but i realized i wouldn't learn nothing fighting bosses with just doing hit and retreat, so instead of fighting the boss with spectre, i did by myself learning to parry properly, and it was the best decision in the game. i admit that i have experience from playing previous souls like games (the dark souls trilogy and sekiro) but still Lies of P is pretty hard, just not something unwinnable.


      you want to fight against a TRULY HARD BOSS with a huge bar of hp? Fight Darkeater Midir or Sister Friede in Dark Souls 3. the first one is an absolute tank with one shot attacks and the second one has not two phases, but THREE.

      • Anonymous

        I can't beat this guy, tried a hundred times, can't ask for anyone's help... I guess that's it, on to the next game.

        • Anonymous

          I found him to be one of the easier bosses in the game, even on NG+. Hell, Fuoco gave me a lot of trouble on NG+, but not this guy. After phase 2 starts, circle around him and you'll pretty much be fighting phase 1 again, with a slightly different moveset. Aside from a laser cannon attack he's pretty much the same and equally as easy to parry.

          • Anonymous

            Couldn’t get this guy till I tried a +3 salamander dagger just to see if it might work. It did great. Fire plus the quick stabs made quick work of the first stage and second stage wasn’t too bad. Just block and stab

            • Anonymous

              There are two i things that suck with this boss; the barely telegraphed backhand attack, and that you have to fight through generic monsterman before getting to the cool boss.

              • Anonymous

                There is the boss and the camera. One is really hard to deal with, and the other one is called Andreus. :D

                • Anonymous

                  Honestly, I never struggled with this boss at all. Even with an unupgraded weapon, this fight is more than doable especially after the recent patch that reduced his HP. His moves on first phase are easy to perfect parry and he should be out of first phase after the 3rd or so critical strike. For phase 2, you dont even need to fight Arch Bishop side. Obviously you can so you can get double the crit dmg if you stagger him since critical striking the bishop will do double the dmg, but it can be tricky because the camera on his side is not the best and his moves can be tricky to perfect parry. But yeah, if you know how to stay aggressive and keep perfect guards on point, this guy shouldnt give you any trouble.

                  • Anonymous

                    That scepter AOE, at least on NG++ and up, is just a flat out one-shot I think regardless of your stats. I'm saying this sitting at 75 vitality (I got nothing else to bump up since I basically hit the caps on damage stats) and fully decked out in all the most durable defensive kit.
                    That said it's about the only threatening thing he *has* once you get his number down. Smacking his ass in phase 2 instead of trying to tango with the tapeworm really does neuter him if you're careful.

                    • Arguably the hardest boss in the game on technicality and the reason why a lot of people quit the game. He has two giant health bars despite being an earlier boss, massive range and you fight him with low stats and maybe 4 pulse cells. I can see why people took ages to beat him becuase he 100% screams midgame or even late game boss, reminds me of Aldrich in terms of difficulty and design but if you fought him right after abyss watchers.

                      • Anonymous

                        Finally got him. I believe this boss has too much health for this stage of the game, if he went into phase 2 at 50% health that would be better. As for the fight itself, phase 1 was alright, his attacks can be fast on occasion but not a lot of them are and his damage isn't too bad. Phase 2 however forms a problem imo. If the camera was zoomed out more, that would already make it a lot better, and the arena could have been bigger. Fire shreds him, but if you don't have any consumables left, you're gonna have to be very careful with when you use your fire grindstone. the laser attack has too much range for my liking, but what I found works if you don't think you can run away far enough, it to run under him, and then quickly move away when he is about to slam down. Out of all my weapons, it was the rapier that got me the win, the speed, combined with the running r2 is just too much. There's also the fable art it has, very handy to use after he is open for a bit.

                        • Anonymous

                          Great weapon recommendation, use this boss weapon - we'll all just ignore the fact that you can't craft boss weapons until you have defeated this guy.

                          • Anonymous

                            Was trying for a no specter run, but this made me use one… The point where I had to start repairing my weapon while phase 2 laserbombed me when the camera was all over the place in the corner. That’s where I gave up.

                            With a specter it was fairly easy. I just go in his face with my umbrella rapier with a flame grindstone.

                            • Anonymous

                              Too much hp between both phases for me to enjoy this boss on subsequent playthroughs. The amount of healing charges you have at this point in the game feels disproportionate to the amount of attacks you're expected to deal with while you whittle down his massive health pool

                              • Anonymous

                                will mess your camera up if you try and get under him when he stands up, and also if you try to fight his phase 2 form too near to him. Awesome.

                                • Anonymous

                                  The game really isn't for the casual folks who can't press 2 buttons at the same time is it. Don't play souls games if your just going to go to fextralife to complain about you sucking ass all day.

                                  • Minor storytelling nitpick, but I don't like the way it's revealed that the Archbishop is the boss monster via the title above his healthbar in his first phase (which is an unrecognisable demon thing to begin with).

                                    For context, the previous two bosses' introductions were fine. Both the police puppet and Fuoco are shown to have gone mad before you fight them, so it makes sense that Pinocchio would know who they are before their title bars appear. It may be simple storytelling, but it at least works.

                                    As far as I saw, there are no tells like that with the Archbishop. It's good that the notes, diary entries, and NPCs in the zombie town and cathedral make him the focus of the story at that point, but you're given no reason to suspect that he's the boss enemy, nor that he's lost his mind. Which is fine, and I think I'd have preferred that, if not for the fact that it means Pinocchio wouldn't have any way of knowing the creature in the first phase is the Archbishop.

                                    It becomes clear who you're fighting when the screeching centipede thing wearing a mitre (i.e. pope hat) appears, and I think changing the title from something else in the first phase ("Cathedral Demon" or whatever) would've been much better reveal from a storytelling perspective, instead of just telling you "that's obviously the Archbishop because his health bar says it right there".

                                    Of course, I could've missed a ton of things beforehand that render this whole post obsolete, but stuff like this bugs me.

                                    The fight itself is fine

                                    • Got it on the first try after the patch. They might have made it too easy indeed. But given that it is the third main boss of the game, I think for for the best.

                                      • Anonymous

                                        I replayed the game after the patch and Andreus is now my least favorite boss because of how easy he is now- Dumbluck

                                        • Salamander Blade for the win here! Only was +3 and just spammed the charged heavy in between attack combos and if you are consistent with perfect guards you will WRECK this boss!

                                          • You dont actually have to fight the angel itself in the second phase!!! Just run behind to the frog section and you can fight the same thing from phase 1(although it has switched up timings for attacks). I found that the quick attack of the Salamander Dagger was great for building up burn and getting damage in after combos. Remember you have the Flame Grindstone, Fire Abrasives, Flameberge, Thermite Bombs, and Fire Canisters. Try to learn the attack patterns for a few attempts before using up your items though! You can farm Thermite from the first Stargazer in Moonlight town if needed. This boss was honestly a pain, so good luck on the hunt.

                                            • Anonymous

                                              Yo need flame, have a good +5 weapon. in first phase summon NPC and buff your weapon with flame grinder to quickly skip to second phase. In second phase use full flamberge, make some hit with your weapon and finish him with 5 thermites. Done

                                              • Anonymous

                                                This was the first boss in the souls like genre including Fromsofts game that really made me appreciate a charicters options in combat and I have a theory as to why. First lets talk about Pinocchio's defensive and offensive options in Lies of P, for offensives Pinocchio has two normal attacks, a light and heavy which is standard souls-like edict but also two fable attacks, usually a offensive or buff on one and some kind of parry or guard on the other but that not relevant with the next part and favorite part of Lies of P, the defensive options. in Lies of P Pinocchio has 4 defensive options or five if his weapon has one lets go over them one by one. First the roll, classic souls-like move giving iframes and can only be done when not locked on or after a dash if you got a certain upgrade. Next the dash very similar to the roll except you can attack out of it much quicker out of it because of very little endlag but as a result you don't go as far as a roll (without upgrades later in the game) meaning they have different properties and the roll actually have a niche unlike bloodborne's roll witch was just worse dash so stop dismissing the roll. Third, the block in this game feel like sekro's with no kuro charm combined with bloodborne's rally and what i mean is you take chip damage but you can get that health back by hitting the enemy and does a little bit of stagger damage this in turn encourages you to stay on the boss even if you don't quite feel comfortable dodging a certain attack while still being rewarded and finally the parry. the parry in this game is just Sekiro parry with more reward for even more risk, now let me explain, in sekiro the bosses almost always have a rhythm to the fight such as Genichiro's 1234 1234 1234-5-mikiri counter but in Lies that isn't here but I think it was on purpose to mess with the sekiro players just enough to make parry harder and the frames the parry's active is smaller, but what about in the reward for the parry, well here is a list, first it does a TON of posture damage if its a red attack which normally can only avoided second you can attack out of it with no delay and third if the enemy has a weapon it will eventually break making bosses like white lady a pathetic joke and to top it off the parry can be chained into block or dodges. In conclusion you have multiple ways to play around a attack while still forcing you to engage with every aspect of Pinocchio's defensive options by combining Bloodborne's movement and rally, Sekiro's parry and philosophy of never get off the boss to make one of the most fluid combat system's I have ever seen in any game sense BB and Sekiro. Now what does this haft to do with fallen Andreus well i was stuck on this boss for a long time up to this point i was playing it like it was BB and after a while of trying I thought maybe I was doing something wrong so instead i tried it like Sekiro and was still failing so I got to thinking and it came to me this isn't BB or Sekiro, its Lies of P and I should play it as such and combined dodging, blocking and, parrying and beat him first try with the new strategy and that when I relised just how much work was put into every minute detail of the combat. For the lazy people that will skim this the TLDR, combat good from your first time reviewer -DUMBLUCK
                                                This is the first video game review I have ever made I'm sorry if its too long and I now this isn't where reviews go but I thought I should share my thoughts of the game some where. have a good day/night -DUMBLUCK

                                                • Anonymous

                                                  first big wall in the game for me, died more on this boss than any other in my first playthrough. not sure what it was because when I replayed he wasn't too difficult, may have just been some combination of adapting to the game's combat flow and my build coming together after this (motivity+holy sword of the ark).

                                                  great boss design and getting hit with the phase 2 cutscene was a great 'oh ****' moment on how difficult this game was going to be.

                                                  • Anonymous

                                                    Had an extreme hard time with a +1 Parasol, had an extreme easy time with a +4 Rapier with S Tech. If you're really struggling, try a different weapon. Might help.

                                                    • Anonymous

                                                      hello to every fextra mod that took down my 1200 word essay on this boss and the mechanics of this game and also I would like to know why because that took a hour to write and I did not copy paste so its lost forever and to the person that deleted it I hope you step on a lego.- DUMBLUCK

                                                      • Anonymous

                                                        learning how to actually dodge the supposedly super unfair moves felt absolutely awesome. room could be a little bit bigger though.

                                                        • Anonymous

                                                          Difficult fight no question and I’m sure depending on play style and build it can be really rough. For me though the first boss, Scrapper or w/e its name, took me at least tripe the attempts.

                                                          This fight felt doable from the start. Used Salamander Dagger blade with Booster Glaive handle which felt perfect for the fight.

                                                          • Anonymous

                                                            I enjoyed this boss, he is very hard I can admit. He's got my perfect parries on point though. I can see why people didn't like him and can respect that but he's like a 9/10 for me. Good luck to all those out there struggling against him.

                                                            • Anonymous

                                                              You know the devs are getting lazy when they throw a multiple health bar boss at you this early. Only gets worse from here sadly. This boss and several others would've been so much better if the phase transition happened at like 60-50% instead of giving them another full health bar.

                                                              • Anonymous

                                                                Literally had to reset my run just so I could invest in more healing from the P-Organ. Pretty much impossible to beat with anything less than 5 pulse cells.

                                                                • Anonymous

                                                                  I had a really hard time fighting this guy with my +5 Greatsword of Fate, so went and out of desperation went and got the Holy Sword of the Ark. He went down first attempt with that sword, and I didn't even need all my Pulse Cells

                                                                  • Anonymous

                                                                    This boss and king of puppets are the worst boss fights in game. Two boss fights in one with huge HP bars. Not fun at all.

                                                                    • Anonymous

                                                                      wow this boss was hard! just remember you don't have to perfect block everything. Block what you're uncomfortable with and perfect what you are good at. Also during stagger make sure to get like 2-3 heavy attacks before fatal attack and 1-2 after. Yall got this!

                                                                      • Anonymous

                                                                        unfortunately this is the end of the game for me. I cant beat this boss. He is too fast for me. It looks like I am too old for this boss.

                                                                        • Anonymous

                                                                          I think I would've preferred his second phase appearing when he reached half health instead of giving him a second health bar. This boss is fought so early in the game and has so much health, I think that's why he feels like such a wall for many.

                                                                          • The problem with the "Throwable strategy" is that there are no vendors to sell you some at this point in the game, and you probably used what you had going through the rafters earlier in the level.
                                                                            Apparently, you can farm some in moontown, but, at this point is it really worth it ?

                                                                            • Anonymous

                                                                              I don't get why people hate this boss. He's very fun and it's rewarding when you learn his pattern. The theme is also really fire.

                                                                              • Anonymous

                                                                                This boss is HARD but necessary
                                                                                All the scrubs whining about how unfair andshit is just weeds out the pussies. Souls like are hard games through and through. Go play skyrim you panty wastes

                                                                                • Anonymous

                                                                                  Advice for phase 2 : Go for the frog. Just take your distance until the boss stand up, pass under him and focus the frog. If you can parry on phase 1 you can do the same for phase 2 for most of his attacks. Dodge the blue beam going on either of his side and get back to the frog.

                                                                                  • This boos really makes me wish and I had invested more in the healing stuff in the P-organ Tree...
                                                                                    Didn't feel like I was gonna need it as the game felt easy up to that point, but yeah, a bit more healing power would really help as this a fairly long fight...

                                                                                    • Anonymous

                                                                                      I understand why people are upset. And your "git gud" comments do not help. It could be a good boss with less aggression or less HP. Even Manus from DS1 is more fun to beat and be beaten.

                                                                                      • Anonymous

                                                                                        I see a bunch of people whining, good thing there are game dev's that still know what a good difficult fight is like and doesn't cave to all the babies whining on places like this.

                                                                                        Game promotes using different combo's of weapons and weapon handles, if your current setup is not doing it try something else. Salamander knife is obviously good for this and try to pair it with a weapon that can close the gap. I used the Salamander knife and Fireman axe handle. Took a few tries to get timings done and keep him on fire and did it.

                                                                                        • Anonymous

                                                                                          Companies need to understand they are not from software and stop copying boss mechanics. This boss is F utter horseshit, just use a cheat or a trainer, devs can go screw themselves.

                                                                                          • Anonymous

                                                                                            this boss is horseshit, the second phase head has vastly different timing for its attacks, making everything you learned in phase one ****ing useless, not to mention a handful of new attacks or version of attacks, and his size is a giant ****ing turd for keeping your camera in a place where you can see what the **** is going on

                                                                                            • Anonymous

                                                                                              so in phase 2 there is apparently a charge run type move which can annihilate you if you are stabbing him while you are in a corner because he will not leave your hitbox and it is considered a red attack so blocking doesn't work and it is barely survivable with full health. has anybody else found this attack?

                                                                                              • The real difficulty of this boss is his health pool.
                                                                                                I feel that with half his health, it would be a though but fair and fun fight.
                                                                                                But with this much HP, you need to play this too perfectly to be enjoyable.

                                                                                                • Anonymous

                                                                                                  This boss is complete horse hockey. Garbage boss, it attacks so aggressively and they made the perfect guard timing utterly ridiculous. I don't know if he is going to attack 2 times with a combo or 6, he has a move in the second phase that basically wipes out at least half of your health. It's completely not fun to play as soon as you hit this boss.

                                                                                                  • Anonymous

                                                                                                    On my winning run, I got lucky and only had to fight his second form for like 30 seconds, then he did the attack where he stands up and you can run through his legs to fight the first form face. He never turned around again.

                                                                                                    Weird that you can essentially just mostly ignore the second phase altogether. But also kinda nice, because the second "heads" attacks feel WAY harder to follow.

                                                                                                    • Anonymous

                                                                                                      Perfect block being NECESSARY past a certain point in this game really sucks imo. It's difficult to time, and it's absolutely killing this game for me. Why they didn't make a completely required mechanic easy to pull off like deflect in Sekiro is beyond me.

                                                                                                      • Anonymous

                                                                                                        so why on earth does recommended items have provocation wishstone when you cant even get one till after this boss?

                                                                                                        • Anonymous

                                                                                                          It is indeed a difficult boss but it's definitely there to test if you managed to learn the game's mechanic. The boss is super aggressive so dodge rolling won't cut it since you'll spend most of your time running away and not attacking. It took me like 15 tries but once you get the timing and the parries (yes you need to block and do the perfect parries) it's not too bad. Btw, for his big blue laser attack during phase 2, just run away from either one if his sides.

                                                                                                          This is the difficulty threshold for this game IMO.

                                                                                                          • Anonymous

                                                                                                            Had so much fun with this fight. Took near 8-10 tries but man was it satisfying perfectly dodging and deflecting his attacks. Once I got into the rhythm I almost didn't notice he was 1 shot from death.

                                                                                                            • Anonymous

                                                                                                              Putting a phase changing boss this early in the game is a somewhat odd choice. I have 5 Pulse Cells and it doesn't feel like enough to beat him unless I were to perfect his first phase. And then what about the people who didn't choose Cell upgrades in the P-Organ skilltree? I can only imagine what that might be like.

                                                                                                              • Anonymous

                                                                                                                Detected a new move. During second phase, frog head does a laser beam like attack once he gets to half health. Ruined my best run so far damn

                                                                                                                • Anonymous

                                                                                                                  this boss is not ok. at all. way to aggro for a boss. little to no window to get an attack in. You guys say he focuses specter which is bullshit. Focuses me every single time. I'm not even hitting it

                                                                                                                  • Anonymous

                                                                                                                    Honestly, a lot easier than the king's flame. Just watch out for decay on the tongue attacks, try spacing those rather than blocking.

                                                                                                                    For phase two I just circled around to the butt/head of phase one and kept attacking. It fell back into the phase 1 patterns making the fight really easy. Surprisingly I got it second try

                                                                                                                    • Anonymous

                                                                                                                      After few first tries I thought this would be impossible, but damn it felt good to beat his ass in the end. The combat is really starting to click for me, though I can definitely see where the frustration comes for some.

                                                                                                                      • Anonymous

                                                                                                                        There have been some annoying stuff to deal with in this game, but this guy is more aggravating than all of it put together.
                                                                                                                        I'm starting to think it's time to quit for good, because I'm simply not having fun anymore at this point.

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